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performance standards applicable to it, may continue; <br />however, no enlargement, alteration, change, replace- <br />. ment, or reconstruct ion of the use or its physical <br />facilities shall cause greater noncompliance than that <br />which existed at the time of adoption of this Ordinance. <br />3. With respect to noise and vibration only, all measure- <br />ments to determine operational levels shall be taken on <br />a property line of the source property at a point which <br />has the highest readings from the source of the charac- <br />teristic being measured. <br />4. In addition to the performance standards specified here- <br />inafter, all regulations of the State of Texas, the County <br />of Harris, and the City of LaPorte relating to such <br />matters as nuisances; the emission of noxious, odorous, <br />and toxic matter; the storage, manufacture, handling, <br />transporting, and use of flammable and explosive <br />materials; and radioactive materials shall apply. <br />5. No lot within the Industrial District shall be <br />reduced in size or shape so as to cause or increase <br />noncompliance of the use located thereon with any <br />applicable performance standard. <br />13- DEFINITIONS APPLICABLE TO INDUSTRIAL PERFORMANCE <br />• STANDARDS. <br />1. Ambient: The average atmospheric condition existing <br />naturally in any particular area of interest at any one <br />time. <br />2. Decibel: A decibel is a unit of measurement of the <br />• intensity of sound. <br />3. Displacement (Vibration): Displacement is the amount <br />of motion involved in a vibration. As used in this <br />ordinance, it applies to the maximum instantaneous <br />vector sum of the three mutually perpendicular single <br />amplitude components measured. Mathematically, it <br />is equal to'the square root of the sum of squares of the <br />three mutually perpendicular components. <br />4. Foot candle: A unit of illumination intensity. <br />5. Frequency: The number of times per second a vibration <br />or sound wave will oscillate. The tone or pitch of a <br />sound wave will depend upon its frequency. . <br />~9 <br />